Having defeated the legendary dragon Hundar, the heroes head to the island of Gwenneth and offer to help a community of druids under threat from a cadre of clone assassins.
After a pleasant conversation with a jeweller, the heroes confront Hundar, the legendary red dragon of Minturn.
Taking advantage of being mistaken for emissaries of the Hells, the heroes head to Minturn to find out why a large shipment of adamantine is being sent to a mountain where an ancient red dragon makes its lair.
Aided by the newly reawakened queen of the Hells, the heroes finally find their way to the planar portal. But to enter it, they must face its stony guardian.
Upon discovering a collection of gifts given to Dispater by the other Lords of the Nine, the heroes free a very important prisoner.
The heroes wrestle with their mounting sense of dread and paranoia as they explore the Iron Citadel in search of a way back home.
The heroes receive a mission from Titivilus, Dispater’s right-hand man, and are joined on said mission by a mysterious tiefling sorceress.
On their first days in the Nine Hells, the heroes decide to go shopping, and one of them makes a deal that may have disastrous consequences.
The heroes continue their mission to clear out the temple of Umberlee, but the devilish invasion may prove to be too much for them to handle.
The voyage to the Moonshae Isles is dramatically cut short by the appearance of sahuagin worshipers of the Bitch Queen, who give the heroes an offer they cannot refuse.